Studio Launches V2 Aggregation API
The new V2 API unifies every catalog category behind a single endpoint, cuts p95 launch latency to 38ms, and ships provably-fair metadata in every response.

V2 Aggregation API now generally available
Today we're shipping the biggest platform update of the year: V2 of the NexusPlay Aggregation API. It unifies slots, live casino, crash, table games, and game shows behind a single versioned endpoint — so operators integrate once and get the full catalog.
What's new
- Single endpoint across all 13 categories — no more per-category integrations
- p95 launch latency: 38ms at the edge (down from 67ms in V1)
- Provably-fair metadata (server-seed hash, client seed, nonce) included in every game response
- Idempotent + retry-safe endpoints with
Idempotency-Keysupport - Webhooks for
game.started,game.ended,payout.credited,usage.threshold
SDKs
TypeScript, .NET, and Go SDKs are available now. Python and Rust are on the Q2 roadmap.
Migration
V1 is supported through end-of-year. The migration guide walks through the 3 breaking changes (all non-breaking for 95% of integrations).
All metrics in this post are placeholder targets pending the client's audited production telemetry. Replace before launch.