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Studio Launches V2 Aggregation API

The new V2 API unifies every catalog category behind a single endpoint, cuts p95 launch latency to 38ms, and ships provably-fair metadata in every response.

AE
Alex Rivera
VP Engineering · January 15, 2025

V2 Aggregation API now generally available

Today we're shipping the biggest platform update of the year: V2 of the NexusPlay Aggregation API. It unifies slots, live casino, crash, table games, and game shows behind a single versioned endpoint — so operators integrate once and get the full catalog.

What's new

  • Single endpoint across all 13 categories — no more per-category integrations
  • p95 launch latency: 38ms at the edge (down from 67ms in V1)
  • Provably-fair metadata (server-seed hash, client seed, nonce) included in every game response
  • Idempotent + retry-safe endpoints with Idempotency-Key support
  • Webhooks for game.started, game.ended, payout.credited, usage.threshold

SDKs

TypeScript, .NET, and Go SDKs are available now. Python and Rust are on the Q2 roadmap.

Migration

V1 is supported through end-of-year. The migration guide walks through the 3 breaking changes (all non-breaking for 95% of integrations).

All metrics in this post are placeholder targets pending the client's audited production telemetry. Replace before launch.

#API#SDK#Performance#Webhooks

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